Audience: Middle and High School Learners and Instructors
Responsibilities: End-to-End Video Production (concept development, standards alignment, content research, storyboarding, unit mapping, iPad-based visual planning & storyboarding, screen recording, field video capture, photography, voiceover recording, video editing, publishing & channel management)
Tools Used: WeVideo, YouTube Studio, Screen Recording, iPad (visual planning & storyboarding), Google Docs
Students came to class with wildly different levels of background knowledge, and a single live lesson couldn't meet all of them where they were. There was also no way for learners to revisit complex content or replay a procedure they missed, once class ended the material was gone. I needed a scalable way to deliver instruction that worked on each learner's schedule, at their own pace, without requiring me to reteach the same content repeatedly.
I designed a YouTube-based asynchronous video library built around short, concept-focused videos that learners could access anytime, at their own pace. To hold attention in a self-directed environment, I built each video around a consistent personality. "Wassup SciFam" became a genuine catchphrase students repeated in class, which told me the hook was working. For experiment videos, I featured real students, their data, and their procedures on camera, which turned passive viewers into invested participants. The result was a scalable content library that met learners where they were without sacrificing engagement.
Every video started with the same question; “What does a learner actually need to walk away knowing?” From there the process moved through research, planning, production, and publishing with each phase building directly on the last.
I started each video by breaking down the relevant content standards to identify the core vocabulary and concepts learners needed. Then I researched each topic to make sure I could translate it accurately into student-appropriate language without dumbing it down, but finding the right entry point for the audience.
Before recording anything I mapped the full flow of the video using Notability on my iPad. For video notes I sketched each page, planned animations, and sourced any GIFs or visuals that would support the concept. For experiment and how-to videos I storyboarded the shot sequence so I knew exactly what footage I needed before I walked into the lab.
Video notes were recorded using screen capture paired with a microphone and Apple Pencil. I used a Khan Academy-inspired approach that kept the pacing conversational and the visuals responsive to the narration. For experiment videos I used field recording and informal student interviews to capture real observations and procedures as they happened, which kept the footage authentic and kept students invested in the content.
I edited all footage in WeVideo, adding intro sequences, visual overlays, and voiceover where needed. Audio and pacing were the primary polish targets. Then, the finished videos were published to YouTube with custom thumbnail art designed to be informative and visually consistent across the library. I monitored watch time and engagement analytics through YouTube Studio to identify where learners were dropping off and adjusted future videos accordingly.
The numbers tell part of the story, the channel accumulated over 140,700 views and 4,800 hours of watch time across its lifetime. But the more meaningful metric lives in the classroom data. In 2022, students averaged 29 out of 40 possible ‘badges’ and since earning each badge required students to watch the videos within each microlearning module, and recording legible notes, that completion rate is a direct measure of learner engagement with the video content.
Student surveys reinforced this. One learner noted that the videos "really helped on quizzes and tests," and another observed that the pause-and-rewind format let them self-regulate: "it's a video, people can rewatch the parts that they need to." That's Mayer's segmenting principle showing up in student behavior, without prompting it.
The biggest professional insight from this project was that production quality matters less than pacing and clarity. Early videos got constructive pushback, students noted when pacing felt slow, and that feedback sharpened how I scripted and structured content going forward. Designing for an audience that can click away at any moment is genuinely different from designing for a synchronous classroom, and gaining over 270 subscribers reiterates the success of the content.